🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
Volume Builds an offset surface from geometry.
SDF Polys Converts polygonal surfaces and/or surface attributes into VDB volume primitives.
SDF Particles Converts point clouds and/or point attributes into VDB volume primitives.
Paint Color Volume Creates a color volume based on drawn curve
Paint Fog Volume Creates a fog volume based on drawn curve
Paint SDF Volume Creates an SDF volume based on drawn curve
Fog Points Converts a point cloud into a volume.
Fog Particles Converts a point cloud into a volume.
Fog Curve Converts a curve into a volume.
Convert VDB Converts sparse volumes.