🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


shelf

filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires


volume

Volume Builds an offset surface from geometry.

SDF Polys Converts polygonal surfaces and/or surface attributes into VDB volume primitives.

SDF Particles Converts point clouds and/or point attributes into VDB volume primitives.

Paint Color Volume Creates a color volume based on drawn curve

Paint Fog Volume Creates a fog volume based on drawn curve

Paint SDF Volume Creates an SDF volume based on drawn curve

Fog Points Converts a point cloud into a volume.

Fog Particles Converts a point cloud into a volume.

Fog Curve Converts a curve into a volume.

Convert VDB Converts sparse volumes.