🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


shelf

filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires


create

Box Creates a cube or six-sided rectangular box.

Sphere Creates a sphere or ovoid surface.

Tube Creates open or closed tubes, cones, or pyramids.

Torus Creates a torus (doughnut) shaped surface.

Grid Creates a plane.

Null Creates a null object which can be used to hold a place in a scene, and never renders.

Line Creates polygonal, NURBS or Bezier lines or unconnected points.

Circle Creates a circle or ovoid surface.

Curve Creates polygonal, NURBS, or Bezier curves.

Draw Curve Allows you to draw a curve freehand in space or on an object.

Path The Path object creates an oriented curve (path)

Spray Paint Spray paints random points onto a surface.

Font Creates 3D text from Type 1 and TrueType fonts.

Platonic Solids Creates one of seven convex solids which have all the vertices and faces of the same type

L-system Creates fractal geometry from the recursive application of simple rules.

Metaball Creates metaballs and metasurfaces.

File Reads, writes, or caches geometry on disk.