🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
RBD Objects Creates one or more rigid bodies from SOP geometry.
RBD Glued Objects Creates a number of rigid bodies from SOP geometry and glues them together.
RBD Instanced Objects Creates a rigid body at each point of some source geometry, similarly to how the Copy SOP copies geometry onto points.
RBD Ragdolls Adds agent primitives to a Bullet simulation.
RBD Grains Fills an object with spheres and uses the Bullet solver to drive them.
RBD Convex Proxy Creates a number of rigid bodies from SOP geometry, which use proxy geometry from a convex decomposition.
RBD Sphere Proxy Creates a number of rigid bodies from SOP geometry, which use proxy geometry composed of adaptively-sized spheres.
RBD Fractured Object Creates a number of RBD Objects from SOP Geometry. These individual RBD Objects are created from the geometry primitive groups.
Make Breakable Automatically fractures an RBD object.
Impact Analysis Stores filtered information about impacts on an RBD object.
Debris Emits particles from the edges and surfaces of separating fractured rigid bodies.
RBD Auto Freeze Automatically freezes RBD Objects that have come to rest.
Glue Adjacent Creates glue constraints between adjacent RBD objects.
RBD Pin Constraint Constrains an object to a point in space using a pin-like connection.
Cone Twist Constraint Constrains an object to remain a certain distance from the constraint, and limits the object’s rotation.
Slider Constraint Constrains an object to rotate and translate on a single axis, and limits the rotation and translation on that axis
RBD Hinge Constraint Constrains an object to a point in space using a hinge-like connection.
RBD Spring Constraint Constrains an object to a point in space using a spring-like connection.
RBD Angular Constraint Constrains the rotation an object so it does not rotate at all.
RBD Angular Spring Constraint Constrains the rotation of an object so it attempts to rotate naturally, but bounces back to its original rotation.
Parent Constraint Changes the parent of a constraint from a point in space to a goal object.