🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
Activate Objects Turns on the dynamics on an object.
Deactivate Objects Turns off the dynamics on an object.
Remove Objects from Simulation Takes objects out of the simulation
New Simulation Creates a new DOP Network.
Group Dynamics Objects Creates simulation object groups.
Gravity Force Applies a gravity-like force to objects.
Drag Force Applies force and torque to objects that resists their currentdirection of motion.
Uniform Force Applies a uniform force and torque to objects.
Fan Force Applies forces on the objects as if a cone-shaped fan were acting onthem.
Fluid Force Applies forces to resist the current motion of soft body objects relative to a fluid.
Wind Force Applies forces to resist the current motion of objects relative toa turbulent wind.
Magnet Force Apply forces on objects using a force field defined by metaballs.
Vortex Force Applies a vortex-like force on objects, causing them to orbit aboutan axis along a circular path.