🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
TopoBuild Lets you interactively draw a reduced quad mesh automatically snapped to existing geometry.
Snap Lets you build polygons using the TopoBuild tools without needing an underlying surface.
Poly Extrude Extrudes polygonal faces and edges.
PolyBevel Creates straight, rounded, or custom fillets along edges and corners.
Poly Bridge Creates flat or tube-shaped polygon surfaces between source and destination edge loops, with controls for the shape of the bridge.
PolySplit Divides an existing polygon into multiple new polygons.
EdgeLoop Creates a loop of cuts using polysplit.
PolyReduce Reduces the number of polygons in a model while retaining its shape. This node preserves features, attributes, textures, and quads during reduction.
PolyFill Fills holes with polygonal patches.
Poly Expand 2D Creates offset polygonal geometry for planar polygonal graphs.
Edge Collapse Collapses edges and faces to their centerpoints.
Edge Cusp Sharpens edges by uniquing their points and recomputing pointnormals.
Edge Flip Flips the direction of polygon edges.
Edge Divide Inserts points on the edges of polygons and optionally connects them.
Dissolve Deletes edges from the input polygonal geometry merging polygons withshared edges.
Knife Divides, deletes, or groups geometry based on an interactively drawn line.
Clip Removes or groups geometry on one side of a plane,or creases geometry along a plane.
Subdivide Subdivides polygons into smoother, higher-resolution polygons.
Facet Controls the smoothness of faceting of a surface.
Point Weld Interactively weld points together quickly by dragging between them.
Fuse Merges points.
Snap Lets you build polygons using the TopoBuild tools without needing an underlying surface.
Smooth Smooths out (or "relaxes") polygons, meshes and curves without increasing the number of points.