🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
Surface Collider Create a Static Object from SOP Geometry pre-configured for interaction with cloth.
Vellum Cloth Configures vellum cloth from geometry and adds to current vellum simulation.
Vellum Hair Configures vellum hair from geometry and adds to current vellum simulation.
Vellum Strut Softbody Configures Vellum strut softbody from geometry and adds to current Vellum simulation.
Vellum Tetrahedral Softbody Tetrahedralizes input geometry, configures it as a Vellum softbody, and adds it to current Vellum simulation.
Vellum Balloon Configures vellum balloon from geometry and adds to current vellum simulation.
Vellum Grains Configures vellum grains from geometry and adds to current vellum simulation.