🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
Small Ocean Creates a small patch of ocean complete with a material and depth information.
Large Ocean Creates a large ocean complete with a material and depth information.
Guided Ocean Layer Creates a FLIP fluid simulation that simulates a thin layer of the ocean surface.
Wave Tank Creates a FLIP fluid simulation from an underlying ocean surface.
Beach Tank Creates a FLIP fluid simulation of a beach with continuous waves.
Flat Tank Creates a FLIP fluid simulation of a flat tank with a boundary layer.
Ocean Flat Tank Creates a FLIP fluid simulation from an underlying ocean surface.
Whitewater Creates spray, foam, and churn based on an underlying FLIP fluid simulation.