🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


shelf

filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires


constraints

Parent Blend Blends between parent objects.

Blend Blends the positions and orientations of the current object transform with target objects.

Look At Constraint Makes an object point at another object.

Follow Path Animates an object along a curve.

Points Constrains to points on geometry or point cloud.

Surface Constrain to an exact point on the surface of geometry.

Transform Apply a transform as a constraint with an optional pivot.

Blend Pose Allows you to create a series of relationships between several objects, where target objects will react to driver objects.

Lag Makes one object lag behind another object.

Jiggle Jiggles the position of an object based on the animation of another object.

Gamepad Constraint Drive an object using a game controller device.

Constraint Network Install a new constraints network or jump to the existing one.

Toggle Constraints Toggles Constraints on selected objects.

Bake Constraints Bake Constraints on selected objects.

Delete Constraints Delete Constraints on selected objects.