🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires
Terrain: Hills Sets up a preset height field network to generate hilly terrain. This is useful for learning how the terrain tools work together.
Terrain: Mountain Sets up a preset height field network to generate a mountain terrain. This is useful for learning how the terrain tools work together.
Terrain: Valley Sets up a preset height field network to generate valley terrain. This is useful for learning how the terrain tools work together.
Terrain: Moonscape Sets up a preset height field network to generate lunar terrain. This is useful for learning how the terrain tools work together.
Terrain: Islands Sets up a preset height field network to generate island terrain. This is useful for learning how the terrain tools work together.
Terrain: Canyon Sets up a preset height field network to generate deep canyon terrain. This is useful for learning how the terrain tools work together.
Terrain: Dunes Sets up a preset height field network to generate desert dune terrain. This is useful for learning how the terrain tools work together.