🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


shelf

filter: character cloudfx collisions constraints containertools create crowds deform drivesimulation fluidcontainers grains guidebrushes guideprocess hairtools lightsandcameras model modify muscles oceans particlefluids particles polygon populatecontainers pyro rigging rigidbodies simplefx solid sparsepyro terrainfx texture vellum viscousfluids volume wires


simplefx

Simple Cloth Configures SOP-based vellum cloth from geometry and collider.

Simple Softbody Configures SOP-based vellum softbody from geometry and collider.

Simple Fracture Configures SOP-based bullet RBD fractured objects from geometry and collider.

Simple Guided RBDs Configures SOP-based bullet RBD fractured objects from geometry, collider, and guide geometry.

Simple Billowy Smoke Creates thick cloud-like smoke rising from a spherical base.

Simple Fireball Creates a large rising and expanding explosion.

Simple Spreading Fire Creates a fire simulation spreading across the surface of the selected object.