🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


vop

filter: all array channels combine control_flow convert crowds displace fuzzy_logic generic geometry globals hair labs math matrix noise patterns pyro quaternion sensor shaders shading shading_bsdfs shading_layers shading_utilities shading_uvs string


shading_layers

Get Layer Export Obtains a value of the export variable added to the Shader Layer struct.

Layer Composite Combines two layers using standard compositing operations.

Layer Mix Outputs a mix of the two input layers, blended using the alpha value.

Layer Pack Creates a Layer from individual shading components.

Promote Layer Exports Promotes the export variables from the Shader Layer struct to the parentshader

Set Layer Component Sets a layer’s components to new values.

Set Layer Export Adds layer exports to the Shader Layer struct