🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: all array channels combine control_flow convert crowds displace fuzzy_logic generic geometry globals hair labs math matrix noise patterns pyro quaternion sensor shaders shading shading_bsdfs shading_layers shading_utilities shading_uvs string
Dual Rest Outputs sanitized dual rest values based.
Dual Rest Solver Sanitizes dual rest attribute data for easier use.
Field Name Provides a "fallback" value for a field/attribute if the field does not exist or the given field name is an empty string.
Field Parameter Provides a "fallback" value for a field/attribute if the field does not exist or the given field name is an empty string.
Pyro Blackbody Converts a temperature value into color (chroma) and intensity according to the blackbody radiation model.
Pyro Color Correct Provides color correction functions.
Pyro Color Model Provides constant, artistic, and physically correct (blackbody) tint aswell as color correction functions.
Pyro Color Volume Provides functions for editing color fields by conditioning the field values, adding noise, filtering, and color correction.
Pyro Density Volume Provides functions for editing fields such as density by conditioningthe field values, adding noise, and filtering.
Pyro Field Tweaks ?
Pyro Field-Noise Op ?
Pyro Noise Space ?
Pyro Shader Flexible, production-quality fire and smoke shader.
Pyro Shader Core Provides the core functionality needed to build a high-quality volumetric shader.
Reshape Value Modulates input value using a variety of methods.