🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


vop

filter: all array channels combine control_flow convert crowds displace fuzzy_logic generic geometry globals hair labs math matrix noise patterns pyro quaternion sensor shaders shading shading_bsdfs shading_layers shading_utilities shading_uvs string


convert

Color Transform

Degrees to Radians Converts degrees to radians.

Euler to Quaternion Builds a quaternion with the given euler rotation.

Float to Integer Converts a float value to an integer value.

Float to Matrix Converts sixteen floating-point values to a 4×4 matrix value.

Float to Matrix2 Converts four floating-point values to a matrix2 value.

Float to Matrix3 Converts nine floating-point values to a matrix3 value.

Float to Vector Converts three floating-point values to a vector value.

Float to Vector2 Converts two floating-point values to a vector2 value.

Float to Vector4 Converts four floating-point values to a vector4 value.

From NDC Transforms a position from normal device coordinates to thecoordinates in the appropriate space.

From Polar Converts polar coordinates to cartesian coordinates.

HSV to RGB Converts HSV color space to RGB color space.

Integer to Float Converts an integer value to a float value.

Integer to Vector

Matrix to Float Unpacks a 4×4 matrix into its sixteen components.

Matrix to Vector4 Unpacks a 4×4 matrix into its rows.

Matrix2 to Float Unpacks a 2×2 matrix2 into its four components.

Matrix2 to Matrix3 Converts a 2×2 matrix to a 3×3 matrix.

Matrix2 to Matrix4 Converts a 2×2 matrix to a 4×4 matrix.

Matrix2 to Vector2 Unpacks a 2×2 matrix into its rows.

Matrix3 to Float Unpacks a 3×3 matrix3 into its nine components.

Matrix3 to Matrix2 Converts a 3×3 matrix to a 2×2 matrix.

Matrix3 to Matrix4

Matrix3 to Quaternion Converts a matrix3, representing a rotation, to a quaternionrepresenting the same rotation.

Matrix3 to Vector Unpacks a 3×3 matrix into its rows.

Matrix4 to Matrix2 Converts a 4×4 matrix to a 2×2 matrix.

Matrix4 to Matrix3

OCIO Transform ?

Quaternion to Angle/Axis Converts a quaternion to angle/axis form.

Quaternion to Matrix3 Converts a vector4, representing a quaternion, to a matrix3 value,representing the same rotation.

Radians to Degrees Converts radians to degrees.

RGB to HSV Converts RGB color space to HSV color space.

To NDC Transforms a position into normal device coordinates.

To Polar Converts cartesian coordinates to polar coordinates.

Trigonometric Functions Performs a variety of trigonometric functions.

Type Convert ?

Vector To Float Unpacks a vector into its three components.

Vector To Quaternion Takes an angle/axis vector and constructs the quaternion representing the rotation about that axis.

Vector To Vector4 Converts a vector to a vector4.

Vector to Matrix3 Converts rows values to a 3×3 matrix value.

Vector to Vector2 Converts a vector to a vector2 and also returns the third component of the vector.

Vector2 To Float Unpacks a vector2 into its two components.

Vector2 To Vector Converts a vector2 to a vector.

Vector2 To Vector4 Converts a pair of vector2s into a vector4.

Vector2 to Matrix2 Converts rows values to a 2×2 matrix value.

Vector4 to Float Unpacks a vector4 into its four components.

Vector4 to Matrix Converts rows values to a 4×4 matrix value.

Vector4 to Vector Converts a vector4 to a vector and also returns the fourth componentof the vector4.

Vector4 to Vector2 Converts a vector4 to a pair of vector2s..