🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


vop

filter: all array channels combine control_flow convert crowds displace fuzzy_logic generic geometry globals hair labs math matrix noise patterns pyro quaternion sensor shaders shading shading_bsdfs shading_layers shading_utilities shading_uvs string


shading_bsdfs

BSDF Tint Tints a BSDF with separate control over colorization and luminance.

Conserve Energy Clamp the reflectivity of a bsdf to 1.

Get BSDF Albedo Compute the reflectivity of a bsdf.

PBR Diffuse ?

PBR Emmison ?

PBR Glass ?

PBR Hair Primary Reflection Produce a hair BSDF.

PBR Hair Secondary Reflection Produce a hair BSDF.

PBR Hair Transmission Produce a hair BSDF.

PBR Reflection ?

PBR Refraction ?

PBR Volume Phase Function