🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: FEM NURBS RBD VDB all attribute constraints crowds edge export fluid group hair import managers manipulate mask material pack particle planar polygon primitive pyro rigging terrain test utility vellum view volume volume_paint
Test Geometry: Crag Creates a rock creature, which can be used as test geometry.
Test Geometry: Pig Head Creates a pig head, which can be used as test geometry..
Test Geometry: Rubber Toy Creates a rubber toy, which can be used as test geometry.
Test Geometry: Shader Ball Creates a shader ball, which can be used to test shaders.
Test Geometry: Squab Creates a squab, which can be used as test geometry.
Test Geometry: Tommy Creates a soldier, which can be used as test geometry.
Test Simulation: Crowd Transition Provides a simple crowd simulation for testing transitions between animation clips.
Test Simulation: Ragdoll Provides a simple Bullet simulation for testing the behavior of a ragdoll.