🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: FEM NURBS RBD VDB all attribute constraints crowds edge export fluid group hair import managers manipulate mask material pack particle planar polygon primitive pyro rigging terrain test utility vellum view volume volume_paint
Align Aligns a group of primitives to each other or to an auxiliary input.
Basis Provides operations for moving knots within the parametric spaceof a NURBS curve or surface.
Carve Slices, cuts or extracts points or cross-sections from aprimitive.
Clay Lets you deform NURBS faces and NURBS surfaces by pulling points that liedirectly on them.
Curve Clay ?
Curvesect Finds the intersections (or points of minimum distance) between twoor more curves or faces.
Fillet Creates smooth bridging geometry between two curves or surfaces.
Join The Join op connects a sequence of faces or surfaces into a singleprimitive that inherits their attributes.
Profile Extracts or manipulates profile curves.
Project Creates profile curves on surfaces.
Refine Increases the number of points/CVs in a curve or surfacewithout changing its shape.
Skin Builds a skin surface between any number of shape curves.
Stitch Stretches two curves or surfaces to cover a smooth area.
Surfsect Trims or creates profile curves along the intersection linesbetween NURBS or bezier surfaces.
Trim Trims away parts of a spline surface defined by a profile curveor untrims previous trims.