🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: FEM NURBS RBD VDB all attribute constraints crowds edge export fluid group hair import managers manipulate mask material pack particle planar polygon primitive pyro rigging terrain test utility vellum view volume volume_paint
Blast Deletes primitives, points, edges or breakpoints.
Circle from Edges Transforms selected geometry into a circle.
Edge Collapse Collapses edges and faces to their centerpoints.
Edge Cusp Sharpens edges by uniquing their points and recomputing pointnormals.
Edge Divide Inserts points on the edges of polygons and optionally connects them.
Edge Equalize Transforms selected edges so that all edges are of equal length.
Edge Flip Flips the direction of polygon edges.
Edge Fracture Cuts geometry along edges using guiding curves.
Edge Straighten Straightens selected edges.