🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: FEM POPs all collision_tools configure_object constraint_tools constraints crowds data_flow fields forces geometry labs micro_solvers object_flow objects physical_properties position relationships slice solvers vellum view visualization
Affector Creates affector relationships between groups of objects.
Copy Object Information Mimics the information set by the Copy Object DOP.
Delete Deletes both objects and data according to patterns.
Empty Object Creates an Empty Object.
File Saves and loads simulation objects to external files.
Merge Merges multiple streams of objects or data into a single stream.
Null Does nothing.
Output Serves as the end-point of the simulation network.Has controls for writing out sim files.
Partition Objects ?
Split Object Stream ?
Switch Passes one of the input object or data streams to the output.