🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


dop

filter: FEM POPs all collision_tools configure_object constraint_tools constraints crowds data_flow fields forces geometry labs micro_solvers object_flow objects physical_properties position relationships slice solvers vellum view visualization


constraint_tools

Anchor: Align Axis Defines an orientation that aligns an axis in object space with a second axis defined by the relative locations of two positional anchors.

Anchor: Object Point Group Position Defines multiple points, specified by their number or group, on the given geometry of a simulation object.

Anchor: Object Point Group Rotation Defines orientations based on multiple points on the given geometry of a simulation object.

Anchor: Object Point Id Position Defines a position by looking at the position of a point on the geometry of a simulation object.

Anchor: Object Point Id Rotation Defines an orientation by looking at a point on the geometry of a simulation object.

Anchor: Object Point Number Position Defines a position by looking at the position of a point on the geometry of a simulation object.

Anchor: Object Point Number Rotation Defines an orientation by looking at a point on the geometry of a simulation object.

Anchor: Object Primitive Position Defines a position by looking at the position of a particular UV coordinate location on a primitive.

Anchor: Object Region ?

Anchor: Object Space Position Defines a position by specifying a position in the space of some simulation object.

Anchor: Object Space Rotation Defines an orientation by specifying a rotation in the space of some simulation object.

Anchor: Object Surface Position Defines multiple attachment points on a polygonal surface of an object.

Anchor: Target ?

Anchor: World Space Position Defines a position by specifying a position in world space.

Anchor: World Space Rotation Defines an orientation by specifying a rotation in world space.

Bullet Soft Constraint Relationship

Cone Twist Constraint Relationship

Constraint Network Relationship Defines a set of constraints based on geometry.

Glue Constraint Relationship

Hard Constraint Relationship Defines a constraint relationship that must always be satisfied.

No Constraint Relationship

Slider Constraint Relationship

SoftAttach Constraint Relationship ?

Spring Constraint Relationship

Two State Constraint Relationship