🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


dop

filter: FEM POPs all collision_tools configure_object constraint_tools constraints crowds data_flow fields forces geometry labs micro_solvers object_flow objects physical_properties position relationships slice solvers vellum view visualization


collision_tools

Collider Label

No Collider

Point Collider

SDF Representation Creates a signed distance field representation of a piece ofgeometry that can be used for collision detection.

Sphere Edge Tree This builds a tree of spheres producing bounding information for anedge cloud.

Sphere Point Tree This builds a tree of spheres producing bounding information for apoint cloud.

Surface Collision Parameters Control the thickness of the object that collides with cloth.

ThinPlate/ThinPlate Collider ?

Wire/Volume Collider Defines a way of resolving collisions involving a wire object andDOPs objects with volumetric representations.

Wire/Wire Collider Defines a way of resolving collisions between two wires.