🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: all arrange audio character combine constraints create device event export import perform shape solve timing utility view
Envelope Outputs the maximum amplitude in the vicinity of each sample of the input.
Extend Only sets the "extend conditions" of a chop, which determines whatvalues you get when sampling the CHOP before or after itsinterval.
Filter Smooths or sharpens the input channels.
Jiggle Creates a jiggling effect in the translate channels passed in.
Lag Adds lag and overshoot to channels.
Limit Provides a variety of functions to limit and quantize the input channels.
Lookup Uses a channel in the first input to index into a lookup table in the second input, and output values from the lookup table.
Spline Edit the channel data by using direct manipulation of cubic or Bezierhandles in the graph of the CHOP.
Spring Creates vibrations influenced by the input channels, as if a mass was attached to a spring.
Warp Time-warps the channels of the first input (the Pre-Warp Channels)using one warping channel in the second input.