🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


chop

filter: all arrange audio character combine constraints create device event export import perform shape solve timing utility view


import

Agent Imports an animation clip from an agent primitive.

Dynamics Extracts any information from a DOP simulation that is accessiblethrough the dopfield expression function.

FBX Reads in channel data from an FBX file.

Fetch Channels Imports channels from other CHOPs.

Fetch Parameters Imports channels from other OPs.

File Reads in channel and audio files for use by chops.

Geometry Uses a geometry object to choose a sop from which the channels will be created.

Image Converts rows and/or columns of pixels in an image to CHOPchannels.

Object Compares two objects and returns information on their relativepositions and orientations.

Object Chain ?