🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: all arrange audio character combine constraints create device event export import perform shape solve timing utility view
Agent Imports an animation clip from an agent primitive.
Dynamics Extracts any information from a DOP simulation that is accessiblethrough the dopfield expression function.
FBX Reads in channel data from an FBX file.
Fetch Channels Imports channels from other CHOPs.
Fetch Parameters Imports channels from other OPs.
File Reads in channel and audio files for use by chops.
Geometry Uses a geometry object to choose a sop from which the channels will be created.
Image Converts rows and/or columns of pixels in an image to CHOPchannels.
Object Compares two objects and returns information on their relativepositions and orientations.
Object Chain ?