🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


chop

filter: all arrange audio character combine constraints create device event export import perform shape solve timing utility view


constraints

Blend Combines two or more chops in input 2, 3 and so on, by using a set ofblending channels in input 1.

Export Constraints Export Constraints Network on any object

Follow Path ?

Get Local Space ?

Get Parent Space ?

Get World Space ?

Identity Returns an identity transform.

Invert Returns an invert transform of the input.

Lookat ?

Multiply Post multiplies all the input transformations.

Object Compares two objects and returns information on their relativepositions and orientations.

Object Offset ?

Offset ?

Parent ?

Points ?

Pose Store a transform pose for later use by evaluating the input.

Pretransform Takes translate, rotate, and/or scale channels and transforms themusing the pretransform of the given object.

Sequence Takes all its inputs and appends one chop after another.

Simple Blend ?

Surface ?

Transform Takes translate, rotate, and/or scale channels and transforms them.