🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: all arrange audio character combine constraints create device event export import perform shape solve timing utility view
Blend Combines two or more chops in input 2, 3 and so on, by using a set ofblending channels in input 1.
Export Constraints Export Constraints Network on any object
Follow Path ?
Get Local Space ?
Get Parent Space ?
Get World Space ?
Identity Returns an identity transform.
Invert Returns an invert transform of the input.
Lookat ?
Multiply Post multiplies all the input transformations.
Object Compares two objects and returns information on their relativepositions and orientations.
Object Offset ?
Offset ?
Parent ?
Points ?
Pose Store a transform pose for later use by evaluating the input.
Pretransform Takes translate, rotate, and/or scale channels and transforms themusing the pretransform of the given object.
Sequence Takes all its inputs and appends one chop after another.
Simple Blend ?
Surface ?
Transform Takes translate, rotate, and/or scale channels and transforms them.