🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


chop

filter: all arrange audio character combine constraints create device event export import perform shape solve timing utility view


combine

Blend Combines two or more chops in input 2, 3 and so on, by using a set ofblending channels in input 1.

Composite Layers (blends) the channels of one CHOP on the channels of another CHOP.

Fan Used for controlling other CHOPs.

Interpolate Treats its multiple-inputs as keyframes and interpolates between them.

Layer Mix weighted layers of keyframed animation from multiple Channel CHOPs to a base Channel CHOP.

Logic Converts channels of all its input chops into binary channels and combines them using a variety of logic operations.

Math Perform a variety of arithmetic operations on and between channels.

Merge Takes multiple inputs and merges them into the output.

Sequence Takes all its inputs and appends one chop after another.

Switch Control the flow of channels through a CHOPnet.