🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


lop

filter: all attributes cameras collections combine constraints context_options crowds geometry import instancing lights materials primitive rendering test_geometry transform utility variants view


transform

Drop Runs a simulation to drop primitives under gravity.

Edit Interactively transforms prims in the viewer. Can use physics collisions to position props realistically.

Transform Edits the transforms of selected USD primitives.

Transform by SOP Points ?