🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: all attributes cameras collections combine constraints context_options crowds geometry import instancing lights materials primitive rendering test_geometry transform utility variants view
Bake Skinning "Bakes" animation driven by a UsdSkel into transforms and point positions.
Vary Material Assignment Assign different materials across a number of prims to create variation.