🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: all attributes cameras collections combine constraints context_options crowds geometry import instancing lights materials primitive rendering test_geometry transform utility variants view
Fetch Grabs the output of another LOP, potentially in another LOP network.
File ?
Payload ?
Reference References the contents of an external USD file into a branch of the existing scene graph tree, or removes/replaces existing references.
Scene Import Imports models, materials, and lights from the Object level into the LOP network.
Scene Import (All) ?
Scene Import (Cameras) ?
Scene Import (Lights) ?
Scene Import (Materials) ?
SOP Import Imports geometry from a SOP network into the USD scene graph.
Stage Manager Provides a convenient interface to reference in many files at once and place them in the scene graph tree.
Sublayer Imports from USD files or other LOP node chains into as sublayers, or removes/replaces/reorders existing sublayers.