🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


particles

filter: 1_docs 2_emit_shelf 3_particles_shelf dop_POPs dop_forces emit_shelf particles_shelf sop_nodes


particles_shelf

Fireworks Emits multi-colored particles from a point, which simulates fireworks.

Location Emits particles from a point in all directions.

Source Emits particles from an object in all directions.

Replicate Generates particles from incoming particles.

Axis Force Calculates and applies a force around an axis.

Point Attract Particles Attracts particles to points or curves.

Curve Attract Particles Attracts particles to points or curves.

Curve Force Creates forces generated from a curve.

Metaball Force Applies forces according to metaballs.

Color Particles Changes a particle’s diffuse color and/or alpha.

Drag Applies drag particles.

Fan Applies a conical fan wind to particles.

Flock Applies a flocking algorithm to particles.

Force Applies a directional force to particles.

Wind on Particles Applies wind to particles.

Interact Applies forces between particles.

Collision Detect Detects and reacts to collisions.

Instance Geometry on Particles Lets you instance geometry on particles.

Sprite Particles Sets the sprite display for particles.

Vortex Filaments Swirls particles based on the simulated drift of "filaments" represented by polylines.