🦁 womblewiki : a barebones houdini reference 🤓

labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

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particles

filter: 1_docs 2_emit_shelf 3_particles_shelf dop_POPs dop_forces emit_shelf particles_shelf sop_nodes


dop_forces

Buoyancy Force Applies a uniform force to objects submerged in a fluid.

Drag Force Applies force and torque to objects that resists their currentdirection of motion.

Fan Force Applies forces on the objects as if a cone-shaped fan were acting onthem.

Field Force Applies forces to an object using some piece of geometry as a vectorfield.

Fluid Force Applies forces to resist the current motion of soft body objects relative to a fluid.

Gravity Force Applies a gravity-like force to objects.

Impulse Force Applies an impulse to an object.

Magnet Force Apply forces on objects using a force field defined by metaballs.

Mask Field

Noise Field

Point Force Applies a force to an object from a particular location in space.

Reference Frame Force Applies forces to an object according to the difference betweentwo reference frames.

Uniform Force Applies a uniform force and torque to objects.

Velocity Impulse Force Applies an impulse to an object.

VOP Force Applies forces on the objects according to a VOP network.

Vortex Force Applies a vortex-like force on objects, causing them to orbit aboutan axis along a circular path.

Wind Force Applies forces to resist the current motion of objects relative toa turbulent wind.