🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
Agent Arcing Clip Layer Blends between a set of animation clips based on the agent’s turn rate.
Agent Clip Layer Layers additional animation clips onto an agent.
Agent Look At Defines a target that an agent can turn its head to look at.
Agent Look At Apply Moves the head of an agent to look at a target.
Agent Terrain Adaptation Adapts the legs of an agent to conform to terrain and prevent the feet from sliding.
Agent Terrain Projection Project the agent/particle points onto the terrain
Crowd Fuzzy Logic Defines a Crowd Fuzzy Logic
Crowd Solver Updates agents according to their steer forces and animation clips.
Crowd Source ?
Crowd State Defines a Crowd State
Crowd Transition Defines a transition between crowd states.
Crowd Trigger Defines a Crowd Trigger
Crowd Trigger Logic Combines multiple crowd triggers to build a more complex trigger.