🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: GoZ alice_vision cleanup color destruction export flow_map fluid gaea geo group import misc output reality_capture
ROP Volume Texture Convert volume data into 2D texture sheets.
Sketchfab Output Uploads geometry to Sketchfab
Skinning Converter Skinning Converter is a SOP that can convert any non-changing topology deforming mesh sequence into a bone based animation.
Static Fracture Export The Static Fracture SOP takes static geometry data from sop level, and separates them into newly generated geometry containers on object level
Terrain Mesh ROP The Terrain Segment SOP allows you to convert the plugged in heightfield into geometry.
Terrain Texture ROP The Terrain Texture rop SOP renders image data from a heightfield.