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labs overview sop

nodes chop cop2 dop lop obj out shelf sop top vop

simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum

coding bash groups hscript python vex


RBD

filter: collisions_shelf rigidbodies_shelf simplefx_shelf sop_nodes


collisions_shelf

Static Object Creates a Static Object from SOP Geometry.

Deforming Object Creates a DOPs collision object from deforming SOP Geometry.

Surface Collider Create a Static Object from SOP Geometry pre-configured for interaction with cloth.

Ground Plane Creates an infinite ground plane suitable for RBD, cloth, or wire simulations.

Terrain Object Creates a Terrain Object from SOP Geometry.