🦁 womblewiki : a barebones houdini reference 🤓
nodes chop cop2 dop lop obj out shelf sop top vop
simulation FEM RBD crowds dynamics fluids grains hair other particles pyro vellum
coding bash groups hscript python vex
filter: TOP USD all attributes command_chain data dependencies files geometry images mappers notify partitioner python render schedulers shotgun simulation utility version_control
Partition by Attribute Partitions work items based on their attributes
Partition by Bounds Partitions source items spatially using the bounding items.
Partition by Combination Partitions work items into pairs, triples, etc
Partition by Comparison Partitions work items using existing comparisons
Partition by Expression Partitions work items based on an expression
Partition by Frame Partitions work items based on their frame
Partition by Index Partitions work items based on their index
Partition by Node Partitions work items based on their node
Partition by Range Partition work items based on range values
Partition by Tile Partitions work items spatially using axis-aligned bounding boxes.
Partition Expand ?
Wait for All Waits for all upstream work items to complete.